We are immersed in the interpreted memory of another.
The gaze becomes architecture. The space, silent narration.
The gaze becomes architecture. The space, silent narration.
The Witness Constructs the Space
From a single still image, I reconstructed a 360° landscape, emptied of all human presence.
Only one thing remains: a suspended, filament-like form tracing the path of a gaze.
Only one thing remains: a suspended, filament-like form tracing the path of a gaze.
It is not just what was seen, but what was retained, transmitted, transformed.
A central perception. An imagined environment around it.
This world is a recomposed memory.
This world is a recomposed memory.
The Gaze, Alone
Detached from its owner, a gaze floats, silent, unresolved.
It is no longer a gesture. No longer a face.
Just the direction of attention, suspended in absence.
It is no longer a gesture. No longer a face.
Just the direction of attention, suspended in absence.

Eye tracking shared by Acrobats 01 and Acrobats 02 - Lightbox 2020 -
Objectif
Translate a data-driven project into virtual reality.
Create an immersive space where someone else’s gaze becomes the narrative.
Create an immersive space where someone else’s gaze becomes the narrative.
Why VR?
To step into a gaze as one would step into a place.
To explore what was missed, not just what was seen.
To feel the presence of a fleeting moment.
To explore what was missed, not just what was seen.
To feel the presence of a fleeting moment.
What it exploresVisual memory.
Diverging realities.
Diverging realities.

Eye tracking shared by Acrobats 01 and Acrobats 02 - Lightbox 2020 -