XCOM LAB

The VR experience was presented at the XCOM company Lab during the pandemic. My collaboration with XCOM was to use their technology and the LAB space for the presentation I made. Using their technology to operate the Valve Index headset without the wiring, the final version of the virtual gallery is exactly the same size as the real environment.
VR scene





Presentation of my multi-layered works, and light box, as well as projection rooms for some animations.
VR Experience Overview