
Dismemberment Site 1 - Phase III
This third phase invites the viewer to virtually approach Dismemberment Site 1, an artwork installed in the vast landscape of Gibbs Farm, New Zealand — a site rarely accessible to the public.
Built with Maya and Unreal Engine, this version offers two distinct perspectives:
• A third-person exploration of the monumental structure
• An immersive VR mode for direct, embodied experience
• A third-person exploration of the monumental structure
• An immersive VR mode for direct, embodied experience
Kapoor’s themes of scale, distortion, and presence are reinterpreted here through interactive space and digital proximity.






Technical Details:
Medium : Virtual Reality (VR)
Software used : Unreal, Maya, Substance
Platform : Windows (PC)
Medium : Virtual Reality (VR)
Software used : Unreal, Maya, Substance
Platform : Windows (PC)
VR : Oculus, Valve Index, VIVE