Dismemberment Site 1 - Phase III
This third phase invites the viewer to virtually approach Dismemberment Site 1, an artwork installed in the vast landscape of Gibbs Farm, New Zealand — a site rarely accessible to the public.
Built with Maya and Unreal Engine, this version offers two distinct perspectives:
• A third-person exploration of the monumental structure
• An immersive VR mode for direct, embodied experience
Kapoor’s themes of scale, distortion, and presence are reinterpreted here through interactive space and digital proximity.

Technical Details:
Medium :  Virtual Reality (VR)
Software used :  Unreal, Maya, Substance
Platform :  Windows (PC)
VR :  Oculus, Valve Index, VIVE

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